PATCH 0.9.2 - TESTING SEASONAL STAGES
Patch 0.9.2 is here with the Cyber City Event, 6 new seasonal stages, and 3 complete character reworks.
BATTLE PASS SYSTEM
Complete quests to unlock exclusive rewards in the battle pass. Progress is automatically tracked:
- Damage dealt, healing done, buffs applied
- Ability usage (Q, E, R, W)
- Game victories and story completions
- Unlock characters, skins, items, and more
Everything you do in-game counts toward your Battle Pass progress.
# DAILY BATTLE MODE
Earn 100 FM per day for completing one battle.
- Free FM daily (no catch)
- Resets at midnight UTC
- Quick battles
- Use FM to buy characters, skins, and items
6 NEW SEASONAL STAGES
Now available in Draft Mode, Tournament Mode, and Single Fights:
1. **Shrouded Nexus** - 10% ability miss chance
2. **Cyber Nexus** - All cooldowns reduced by 50%
3. **Infernal Gymnasium** - Healing deals 22% damage to healer
4. **Witch's Cursed Lair** - All abilities cost 200% mana and 500 HP
5. **Scorching Wasteland** - 50% crit chance, +50 HP/mana regen
6. **Halloween PJ Party** - Can only target assigned dance partners
Each stage has unique mechanics that require different strategies.
CHARACTER REWORKS
BRIDGET
Complete ability overhaul.
**Q - Verdant Channel** (NEW)
- Single-target damage that splashes to adjacent enemies
- Rewards smart targeting
- New water VFX
**E - Arcane Bubble Shield** (REWORKED)
- Grants +42% Critical Strike Chance for 3 turns
- Shield equal to 20% missing HP
- Now an offensive steroid instead of pure defense
**Passive - Aqua Life Essence**
- 35% lifesteal → 20%
**R - Wave Crush**
- Bug fix: Now correctly triggers passive healing per enemy hit
ZOEY
Complete gameplay redesign with new stack mechanic.
**Passive - Sparkle Bell Mark** (NEW)
- Marks 2 random enemies each turn
- Hit marked enemies to collect stacks
- At 5 stacks: OVERCHARGE - next ability hits all enemies
- New UI indicator shows current stacks
**Q - Strawberry Bell Burst**
- When overcharged: Targets all enemies automatically
**E - Sparkle Burst** (REWORKED)
- 122% AoE damage → 70% per enemy
- Permanently gains +4% Magical Damage per enemy hit
- Scales over the course of the match
**R - Radiant Bell Cascade** (REWORKED)
- 105% single-target damage with 70% lifesteal
- When overcharged: Hits all enemies
- Cooldown: 8 → 9 turns
RENÉE
Complete kit redesign.
**Base Stats**
- Physical Damage: 200 → 322
**Passive - Critical Momentum** (NEW)
- Critical hits reduce all cooldowns by 1 turn
- Encourages crit-focused builds
- Old passive removed
**Q - Wolf Claw Strike**
- 525 flat damage → 100% Physical Damage
- Now scales with items
**E - Mystical Whip**
- Critical damage: 1000 + 100% → 187% Physical Damage
- Now heals for 100% of damage dealt
- Base 50% stun removed (only stuns during Moon's Fury)
**R - Moon's Fury** (COMPLETE REWORK)
- +200% damage for 1 turn with 38% stun chance
- Does not end turn - cast abilities immediately after
- Cooldown: 8 → 12 turns
- Duration: 5 → 1 turn
- Old debuff system removed
Patch 0.9.2 is now live.
Files
Project Fighters: RAID
2D Turn Based MOBA
| Status | Released |
| Author | FishB0nes98 |
| Genre | Adventure |
| Tags | 2D, AI Generated, moba, online, raid, Roguelike, Turn-based, Turn-Based Combat, Turn-based Strategy |
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